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Bootleg role-playing games are unauthorised copies of game instructions and gameplay rules of role-playing games. As with the music and video industries, the business of RPGs changed markedly in response to high-tech methods of copying. Unlike many other types of games, RPGs are nearly entirely text-based, requiring few non-standard components other than books. Because both the price and complexity of RPG books rose in the 1990s, a cottage industry grew around copying and distributing many copies from a single purchased copy. In the United States, the rules of a game may not be copyrighted and thus can be freely copied by anyone.〔http://www.copyright.gov/fls/fl108.html〕 ==Hard copying== Since the first ''Dungeons & Dragons'' pamphlets were published, players made copies, sometimes as simply as jotting down the rules in a binder. It becomes bootlegging when the user copies large parts of the whole work via photocopying or other such methods. This method is losing popularity quickly, but it still occurs, particularly in areas where public libraries stock RPG sourcebooks. The game industry came to live with this method of bootlegging, as it was largely untraceable and had little impact on sales. One copy could make another copy, but only through the same tedious process of copying the first one. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Bootleg role-playing games」の詳細全文を読む スポンサード リンク
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